Dev/kdtree approach
Created by: johannespusicha
Uses the "Shrinking Ball Algorithm" 1 on a KDtree implemented as Rust bindings to compute Heuver`s radii.
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Ma, J., Bae, S.W. & Choi, S. 3D medial axis point approximation using nearest neighbors and the normal field. Vis Comput 28, 7–19 (2012). https://doi.org/10.1007/s00371-011-0594-7
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